Jan 23, 2007, 05:56 PM // 17:56
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#1
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Elementalist Imperial Sanctum Run Build?
Sorry for the long title - But I have 17 Keys that have been waiting on me for quiet some time now, and I have been wondering what is a good Chest Running build for Imperial Sanctum that a Elementalist can do and manage?
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Jan 23, 2007, 06:09 PM // 18:09
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#2
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Desert Nomad
Join Date: Jan 2006
Location: The Netherlands - Hattem
Guild: [RR]
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Dark escape
Shadowform
Dash
Deadly paradox
Shadow refuge
Heart of Shadow
Death's Charge
StoneFlesh aura if you want to use anything from the elementalists line :P
Its not that hard, just walk everywhere where u dont have to run, then when u see a chest, shadowform open the chest run back and wait for shadowform to run off :P at end of shadowform make sure u have heart of shadow up and deaths charge ready for emergency situations...
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Jan 23, 2007, 11:24 PM // 23:24
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#3
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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umm...why not something like this-
Dark Escape
Storm Djinn's Haste
Deadly Paradox
Shadow Refuge
Death's Charge
Obsidian Flesh
Stoneflesh Aura
*optional*
Immunity to spells via Obs flesh, and you can reduce dmg with Dark Escape if you need to be hit by melee.
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Jan 24, 2007, 03:08 AM // 03:08
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#4
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by Bloodied Blade
umm...why not something like this-
Dark Escape
Storm Djinn's Haste
Deadly Paradox
Shadow Refuge
Death's Charge
Obsidian Flesh
Stoneflesh Aura
*optional*
Immunity to spells via Obs flesh, and you can reduce dmg with Dark Escape if you need to be hit by melee.
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...
Dont see the problem with that, I take it?
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Jan 24, 2007, 03:39 AM // 03:39
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#5
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Academy Page
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Quote:
Originally Posted by Bloodied Blade
umm...why not something like this-
Dark Escape
Storm Djinn's Haste
Deadly Paradox
Shadow Refuge
Death's Charge
Obsidian Flesh
Stoneflesh Aura
*optional*
Immunity to spells via Obs flesh, and you can reduce dmg with Dark Escape if you need to be hit by melee.
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You realize obsidian flesh slows you down to 50% movement...Sure the run skills might counter some of that but not all of it.
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Jan 24, 2007, 05:30 AM // 05:30
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#6
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Wilds Pathfinder
Join Date: Sep 2005
Location: NYC, USA
Profession: E/Mo
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Back before Nightfall, I would join CR teams in Imperial Sanctum with this:
Skills
Armor of Mist
Mist Form (E)
Windborne Speed
Purge Conditions
Smite Hex
Holy Veil
Watchful Spirit
Rebirth
Attributes
Water 16 (12+1+3)
Air 4 (3+1)
Energy 13 (12+1)
Gear
+20% Enchanting weapon (Fiery Flame Spitter on my part)
20/20 Water Magic collector focus
Worked well enough to get me a level of both Treasure Hunter and Seeker of Wisdom. Armor of Mist + Mistform gives great protection, and Windborne Speed can cover the gap in Armor of Mist recharge. Body blocking was still a problem, but eh, I'd get a chest and die, then watch everyone and rez to pick up what I missed.
Don't know if anyone still CRs there, though, what with Domain of Anguish and other NF places open.
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Jan 24, 2007, 01:45 PM // 13:45
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#7
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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I think they do, just no where near as much.
But I do like yours the most so far Shyft, much appreciated!
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